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Old 11-14-2009, 12:44 AM   #21
BHawthorne
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Join Date: Nov 2009
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Interesting, would this be used for a multi-player network protocal, or would it be more for something like interfacing simulator hardware with the gaming client?
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Old 11-14-2009, 05:20 PM   #22
Solid Snake
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It could be, but DataLink isn't really required to do this. You can use TCP Link to do the two above without using DataLink. The point of DataLink is to allow people to use external files. However, I think I'm going to drop this project because I've already started and written another one called DataObject which works in a similar way to the DataObjects in UT2003/UT2004.
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